Skip to main content

Currency in the Kingdoms

When Alchemy allows lead to be transformed into gold, what do people use for money?

In the Kingdoms, the answer is simple. The most valuable materials are those that cannot be altered by Alchemy: dragon scales and Alchemist's Glass.

The highest valued currency is, quite literally, the scales of dragons. Dragons are beings of pure Element (Stone, Fire, Crystal, Water, Metal, or Void), making their scales completely immune to the effects of Alchemy. No alchemist can create them, duplicate them, or transform them into something else.

That doesn't mean adventurers can simply slay a dragon and spend its scales. Each Kingdom regulates its currency by acid-etching genuine dragon scales with the Kingdom's official glyphs and sigils, certifying them for use as legal tender.

Even so, dragon scales are extraordinarily rare. Most people in the Kingdoms will never see one in their lifetime. They are reserved for diplomacy between Kingdoms, major commercial exchanges, and the storage of immense fortunes.

The second most valuable material is Alchemist's Glass, the crystal used to make alchemical instruments. Like dragon scales, it cannot be altered by Alchemy. Discs of this material, a form of currency known as Rondels, are worth slightly less than dragon scales but have one important advantage: they are not issued by any particular Kingdom. As a result, wealthy merchants often prefer Rondels when conducting large transactions.

For everyday commerce, however, people use ordinary, teardrop-shaped coins.

These coins are known as 'scales', a nod to the dragon scales that underpin the Kingdoms' economies. They are minted from brass, silver, and gold, in increasing order of value.

Could an Alchemist create these metals?

Yes—but doing so requires time, skill, and costly materials. In practice, the expense of producing meaningful quantities of precious metals through Alchemy can often be greater greater than their value as coinage, making large-scale counterfeiting economically impractical.

In the Kingdoms, Alchemy is not some mysterous art that is practiced only in far off wizards' towers. Alchemy is a fact of daily life for most of the Kingdoms, and the choice of materials used as currency reflects this.

Comments

Popular posts from this blog

The Kingdoms and the Void

About one hundred years ago, the Goblin Kingdom was ascendant, the center of culture and power for the other Kingdoms: Human, Elvish, Ogre, and Naga. The Goblin Kingdoms were ruled by a long line of wise Goblin Queens. The forces of the Void Cultists however gained a foothold in the Human kingdom, corrupting the Kingdom and allowing the Void to grow in power. The other Kingdoms, along with about half of the Human Kingdom and led by the High Paladins, formed an alliance under the Treaty of Love, but it was almost too late. The forces of the Void fought the allied Kingdoms, and all of the Kingdoms suffered tragic losses. At last, the Goblin Queen Gabrielle fought with the Void’s Disciple directly using the ancient Crown of the Goblin Queens, sacrificing herself to defeat the Void.   Queen Gabrielle was buried in a tomb, along with the crown of the Goblin Queens, at the site of the battle. The Human High Paladins rebuilt the Human Kingdom, vowing that the Human Kingdom would be...

Meet the Ogres of "The Last Goblin Queens" setting

Of all the Lineages of the Kingdoms, none are more physically imposing than the Ogres. Ogres are, on average, the tallest and strongest of the Lineages, broad-shouldered and powerfully built. Their gray skin, blunt horns, and striking purple or blue hair and eyes make them instantly recognizable wherever they travel. To many outsiders, an Ogre’s size alone can feel intimidating. But the greatest strength of the Ogres is not simply physical. It is memory Ogres possess extraordinarily developed mind-body awareness. They have exceptional balance, an instinctive understanding of space and movement, and memories so precise that an Ogre can walk a mountain trail once and remember every turn decades later. A master craftsperson may recall the exact weight, shape, and balance of a tool they handled in childhood. This has shaped Ogre culture in profound ways. While Humans build archives and Elves preserve knowledge through scholarship and the Dreaming, Ogres carry their history within themselve...

Alchemical Armor in the Kingdoms

Armor is, at its heart, a conversation between a craftsman and violence — a negotiation over who yields and who endures. In the Kingdoms, that conversation is conducted in very different dialects, because each of the great Lineages has developed its own branch of Alchemical practice, and each has found its own answer to the ancient problem of protecting the body without surrendering the ability to move in it. The Elves: When Silk Becomes Steel Elven Alchemy is built around a technique called Amalgamation — using Alchemist's Flame to fuse unlike substances into something that carries the properties of both. For armorers, this opens possibilities that no conventional forge work can match. One of the most celebrated product of Elven Amalgamation is armorcloth: silk and steel, combined at the Alchemical level into a single material that is as hard as iron plate but drapes and moves like fine fabric. No buckles, no joints, no vulnerable gaps at the elbow or knee. An Elven warrior in arm...